Wordminer▼▲
taps
time
Solvable by logic alone. No guessing needed.
How to play
  • Goal: find every letter of the five or six hidden words on today's theme.
  • Tap a square to clear it. A number counts the mines in the 8 squares around it, diagonals included.
  • Letters are never mines. Their small corner number counts the mines around them the same way. A grey 0 means every square around it is safe.
  • Mines cluster around the words, so read the numbers before you tap beside or past a word.
  • A blank clears its neighbours, but never a letter. Letters you tap yourself.
  • Flag a mine with a right click, a long press, or the Flag button.
  • Hit a mine and GuffBot loses a life. Lose all three and it's over.
  • Stuck? A hint shows one unfinished word, hangman style. Two a day.
  • Score: fewer taps, fewer lives lost, fewer hints and a quicker finish all score more.

A Guff game. New board every day at midnight UK time.